Showing posts with label Minor Project. Show all posts
Showing posts with label Minor Project. Show all posts

It's over.

Friday, 20 January 2012

"Success is the ability to go from one failure to another with no loss of enthusiasm". (c) Sir Winston Churchill

I believe I will rehabilitate myself in the major project.

@Phil @Alan - Minor Project

Monday, 16 January 2012
Hello.

I couldn't finish my project. My rig doesn't work. When I switch IK|FK it distorts mesh. Therefore I cannot animate and cannot pose it for my project. Without character it looks incomplete.

I don't see the point doing skinning etc. The problem is caused by the rotation of joints. It is better to do this again, than redoing or trying to fix it. Obviously, I don't have time to do it.

I took the Dummy character from Digital Tutors DVD  to use for the pre-viz, with the texture etc. However, everything else is ready. Complete animated environments for this particular project, designed and animated interfaces for the Wheel environment and Chair room, camera movements, and some animation of the Dummy character, music and sfx.


The question is what should I present then ? Rendered environments with wireframes and pre-viz ? Is it enough? Of course, aside from paperwork.

Let me know, what do you think. 
Thanks

Interface

Friday, 13 January 2012
Alive



Deceased

Chair Environment

Thursday, 12 January 2012

Unfortune Wheel Game Environment

Tuesday, 10 January 2012






Unfortune wheel environment

Wednesday, 4 January 2012


Character - N-1989-AT

Thursday, 8 December 2011







The first character is the first character.
I've learnt my mistakes and received knowledge. I use it in my further characters. The next step is rigging|skinning.

Character Development v.2

Tuesday, 6 December 2011




The belt with instruments and the bag for Gasmask would be nice. 

Chair Texturing - Update

Friday, 2 December 2011
As I said, I am going to duplicate few chairs on the background for composition. The light is bright, this will be changed. Character is in progress, soon I will have textured model and ready for rigging.

Chair - Texturing

Tuesday, 29 November 2011




I will duplicate chair on the background for composition purposes. The process is time consuming because I need to show, that every material is worn by time.

In this scene the character will be plugged to chair via "device". I need to model it on the posed character.


Minor Progress

Sunday, 27 November 2011


Spent hours on the hand to get a decent look (cartoonyrealistic mix). Anyway, it is good personal progress. Now I know the power of the dark hand :).
Also, I've made UVs. Starting Texturing and Rigging.

 Overall look of the character. Needs refinement. But I don't want to make him too good. Better save time on animation.

Minor Project - Update

Thursday, 17 November 2011

Minor Project - Production

Character will be plugged to the (Matrix?) nope, [un]fortune wheel environment. 
[un]fortune wheel environment. UV's In progress, only big parts are left.
 Character development, boots and head.



Surveillance room and wheel

Thursday, 10 November 2011

Update

In progress

Monday, 7 November 2011

Work in Progress


Thursday, 3 November 2011
Sign, Card Suits
 W.I.P (un) Fortune Wheel

Minor Project - Props modelling

Monday, 31 October 2011
Light bulb for a close up shot. Just wanted to create it in the beginning of the long production road.