Chair - Texturing

Tuesday, 29 November 2011

I will duplicate chair on the background for composition purposes. The process is time consuming because I need to show, that every material is worn by time.

In this scene the character will be plugged to chair via "device". I need to model it on the posed character.

Minor Progress

Sunday, 27 November 2011

Spent hours on the hand to get a decent look (cartoonyrealistic mix). Anyway, it is good personal progress. Now I know the power of the dark hand :).
Also, I've made UVs. Starting Texturing and Rigging.

 Overall look of the character. Needs refinement. But I don't want to make him too good. Better save time on animation.

Minor Project - Update

Thursday, 17 November 2011

Minor Project - Production

Character will be plugged to the (Matrix?) nope, [un]fortune wheel environment. 
[un]fortune wheel environment. UV's In progress, only big parts are left.
 Character development, boots and head.

Surveillance room and wheel

Thursday, 10 November 2011


In progress

Monday, 7 November 2011

Work in Progress

Thursday, 3 November 2011
Sign, Card Suits
 W.I.P (un) Fortune Wheel