Blinking, Eye look

Tuesday, 25 January 2011
I had difficulties, because my geometry for some reason wasn't right :), probably, because I didn't think about rigging the eye, on that moment. However, the process absolutely clear and simple. I imagine how I will make blendshape, but process and practise is the key.
Alan, could you please tell me, how to remove hard edges. They appeared in modelling tutorials, however on rigging tutorials everything was normal.

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