Learning modelling character and consolidating achievements which I had with cartoon character modelling. This process will be Maya to Zbrush. I think, I'm not capable of making everything in Zbrush at this stage. I like the method of Mark Dedecker to model his character, but still I don't have a certain level for this.
This is too blocky, but I don't want to go for details yet...I actually don't worry too much about him, because this is my first character and by default it must be wrong.
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